I’m Max and I’m a software engineer and aspiring security researcher. I enjoy writing open-source software. I regularly contribute to various open-source projects. I’m also a passionate photographer.
It is finally time for a new maplibre-rs monthly! Or should I say yearly? The last update was 2022 and we already have 2023! The development of maplibre-rs did not come to a total standstill, even though it may look like it did.
maplibre-rs is an upcoming and cross-platform vector map renderer written in Rust. If you want to get in touch with the developers, visit the #maplibre:matrix.org chat or join the MapLibre (#maplibre and #maplibre-rs) community within the OpenStreetMap Slack. You can get an invitation here.
maplibre-rs is an upcoming and cross-platform vector map renderer written in Rust. If you want to get in touch with the developers, visit the #maplibre:matrix.org chat or join the MapLibre (#maplibre and #maplibre-rs) community within the OpenStreetMap Slack. You can get an invitation here.
maplibre-rs is an experimental & portable vector map renderer written in Rust. If you want to get in touch with the developers, visit the #maplibre:matrix.org chat or our Slack at osmus.slack.com.
Together with researches from the University of Applied Sciences and Arts (HES-SO/HEIG-VD) in Switzerland, we published the first scientific paper about maplibre-rs. It is available as open-access here. The paper includes a comprehensive review of existing open-source map renderers and their portability. We describe the architecture of maplibre-rs and uncover the challenges we encountered.
maplibre-rs is an upcoming and cross-platform vector map renderer written in Rust. If you want to get in touch with the developers visit the #maplibre:matrix.org chat or join the MapLibre (#maplibre and #maplibre-rs) community within the OpenStreetMap Slack. You can get an invite here.
maplibre-rs is an upcoming and cross-platform vector map renderer written in Rust. If you want to get in touch with the developers visit the #maplibre:matrix.org chat or join the MapLibre (#maplibre and #maplibre-rs) community within the OpenStreetMap Slack. You can get an invite here.
maplibre-rs is an upcoming and cross-platform vector map renderer written in Rust. If you want to get in touch with the developers visit the #maplibre:matrix.org chat or join the MapLibre (#maplibre and #maplibre-rs) community within the OpenStreetMap Slack. You can get an invite here.
maplibre-rs is an upcoming and cross-platform vector map renderer written in Rust. If you want to get in touch with the developers visit the #maplibre:matrix.org chat or our Slack at osmus.slack.com.
About one month ago, the MapLibre organisation started to host the maplibre-rs project (formerly known as mapr). I was happy about the opportunity and the support from the Geo community. It seems like I was not the first with the idea of a map rendering engine in Rust. In the discussion #18 a lot of people showed what they have been working on in the past. The maplibre-rs project is the place where we can bundle our efforts to create a new, unique and fun rendering engine.