waitForUpdate constant
When the map has nothing new to draw, waits for its next update instead of
finishing with RenderResult.noUpdate.
Implementation
static const waitForUpdate = FrameDemandFlag.fromRawValue(4);
When the map has nothing new to draw, waits for its next update instead of
finishing with RenderResult.noUpdate.
static const waitForUpdate = FrameDemandFlag.fromRawValue(4);