d3d12Fence constant
handle is a shared Windows handle to an ID3D12Fence. Wait until it
reaches value.
Implementation
static const d3d12Fence = GpuSyncKind.fromRawValue(6);
handle is a shared Windows handle to an ID3D12Fence. Wait until it
reaches value.
static const d3d12Fence = GpuSyncKind.fromRawValue(6);