MetalTextureFrame constructor

const MetalTextureFrame({
  1. int width = 0,
  2. int height = 0,
  3. double scaleFactor = 0,
  4. int slot = 0,
  5. NativePointer texture = NativePointer.nullPointer,
  6. NativePointer device = NativePointer.nullPointer,
  7. int pixelFormat = 0,
})

Implementation

const MetalTextureFrame({
  this.width = 0,
  this.height = 0,
  this.scaleFactor = 0,
  this.slot = 0,
  this.texture = NativePointer.nullPointer,
  this.device = NativePointer.nullPointer,
  this.pixelFormat = 0,
});