OpenGlTextureFrame constructor
Implementation
const OpenGlTextureFrame({
this.width = 0,
this.height = 0,
this.scaleFactor = 0,
this.slot = 0,
this.texture = 0,
this.target = 0,
});
const OpenGlTextureFrame({
this.width = 0,
this.height = 0,
this.scaleFactor = 0,
this.slot = 0,
this.texture = 0,
this.target = 0,
});