setVulkanSurfaceTarget method
- VulkanSurfaceReplacement replacement
Replaces the Vulkan surface that the session presents to.
Use it to give the session a surface again after
RenderSessionHandle.releaseTarget(), to move it to another surface, or
to resize it. Once the replacement completes, the session no longer uses
the old surface.
See mln_render_session_set_vulkan_surface_target in the
C API reference.
Errors:
Status.unsupportedwhen the new surface needs a different color format or pre-rotation support than the old one. Attach a new session instead.
Implementation
Future<void> setVulkanSurfaceTarget(VulkanSurfaceReplacement replacement) =>
_run(
(arena, completion) => raw.mln_render_session_set_vulkan_surface_target(
_handle.raw,
_writeVulkanSurfaceReplacement(replacement, arena),
completion,
nativeDiagnostic,
),
);