texture property
Implementation
ScopedNativePointer get texture => ScopedNativePointer(
_value.texture.address,
checkValid: _scope.checkActive,
debugName: 'MetalTextureFrame.texture',
);
ScopedNativePointer get texture => ScopedNativePointer(
_value.texture.address,
checkValid: _scope.checkActive,
debugName: 'MetalTextureFrame.texture',
);