device property
Implementation
ScopedNativePointer get device => ScopedNativePointer(
_value.device.address,
checkValid: _scope.checkActive,
debugName: 'VulkanTextureFrame.device',
);
ScopedNativePointer get device => ScopedNativePointer(
_value.device.address,
checkValid: _scope.checkActive,
debugName: 'VulkanTextureFrame.device',
);