TileId constructor

const TileId({
  1. int overscaledZ = 0,
  2. int wrap = 0,
  3. int canonicalZ = 0,
  4. int canonicalX = 0,
  5. int canonicalY = 0,
})

Implementation

const TileId({
  this.overscaledZ = 0,
  this.wrap = 0,
  this.canonicalZ = 0,
  this.canonicalX = 0,
  this.canonicalY = 0,
});