release method

void release()

Releases a Vulkan device.

Render sessions that attached with the device's context keep using it until they detach or their release finishes.

See mln_vulkan_device_release in the C API reference.

Implementation

void release() => _state.close((handle) {
  raw.mln_vulkan_device_release(handle.raw);
  return nativeStatusOk;
});