VulkanTextureFrame constructor

const VulkanTextureFrame({
  1. int width = 0,
  2. int height = 0,
  3. double scaleFactor = 0,
  4. int slot = 0,
  5. int image = 0,
  6. int imageView = 0,
  7. NativePointer device = NativePointer.nullPointer,
  8. int format = 0,
  9. int layout = 0,
})

Implementation

const VulkanTextureFrame({
  this.width = 0,
  this.height = 0,
  this.scaleFactor = 0,
  this.slot = 0,
  this.image = 0,
  this.imageView = 0,
  this.device = NativePointer.nullPointer,
  this.format = 0,
  this.layout = 0,
});