A WebGpuTextureFrame whose native objects stay valid only while the callback of AcquiredFrameHandle.withWebGpuTexture runs. Its other members stay readable after the callback returns.
WebGpuTextureFrame
A
WebGpuTextureFramewhose native objects stay valid only while the callback of AcquiredFrameHandle.withWebGpuTexture runs. Its other members stay readable after the callback returns.