A camera change for MapHandle.updateCamera().
MapHandle.updateCamera()
A jump uses only the end handler of animation, and the handler runs as soon as the camera moves.
animation
See mln_camera_update in the C API reference.
mln_camera_update
Optional
A camera change for
MapHandle.updateCamera().A jump uses only the end handler of
animation, and the handler runs as soon as the camera moves.See
mln_camera_updatein the C API reference.