A ring of DXGI shared textures that the library allocates, for
MapHandle.attachDxgiSharedTextureRing().
Each texture is a D3D11 2D texture with the map's size in pixels and the
format DXGI_FORMAT_B8G8R8A8_UNORM. It binds as a shader resource and a render
target, and is shared through an NT handle.
See mln_dxgi_shared_texture_ring_descriptor in the
C API reference.
A ring of DXGI shared textures that the library allocates, for
MapHandle.attachDxgiSharedTextureRing().Each texture is a D3D11 2D texture with the map's size in pixels and the format DXGI_FORMAT_B8G8R8A8_UNORM. It binds as a shader resource and a render target, and is shared through an NT handle.
See
mln_dxgi_shared_texture_ring_descriptorin the C API reference.