OptionallodThe radius around the view point, in tiles, that keeps full detail.
OptionallodTileLodMode.distance ignores lod_min_radius.
OptionallodThe pitch, in degrees, above which the map lowers the detail.
OptionallodScales the distance to the view point. Above 1 lowers the detail.
OptionallodZoom levels to add for picking the detail. Below 0 loads fewer tiles.
OptionalprefetchHow many zoom levels lower the map also loads tiles for, so it can show a coarse map while the current tiles load. 0 loads only the current tiles.
How the map picks the tiles to load.
The
lod_members lower the level of detail away from the camera, so the map loads fewer tiles when the pitch is high.See
mln_map_tile_optionsin the C API reference.