A new Metal layer for RenderSessionHandle.setMetalSurfaceTarget().
The session renders to it with the device that it attached with. It uses the
layer until a replacement or release of the target completes, a detach or
release of the session completes, or an abandon of it returns.
A new Metal layer for
RenderSessionHandle.setMetalSurfaceTarget().The session renders to it with the device that it attached with. It uses the layer until a replacement or release of the target completes, a detach or release of the session completes, or an abandon of it returns.
See
mln_metal_surface_replacementin the C API reference.