New OpenGL textures for a borrowed ring, for
RenderSessionHandle.setOpenGlBorrowedTextureTarget().
The members and the textures follow the rules of
OpenGlBorrowedTextureDescriptor. The ring keeps its depth, context, and
texture target, so give it as many textures as it attached with, in the same
share group.
See mln_open_gl_borrowed_texture_replacement in the
C API reference.
New OpenGL textures for a borrowed ring, for
RenderSessionHandle.setOpenGlBorrowedTextureTarget().The members and the textures follow the rules of
OpenGlBorrowedTextureDescriptor. The ring keeps its depth, context, and texture target, so give it as many textures as it attached with, in the same share group.See
mln_open_gl_borrowed_texture_replacementin the C API reference.