How a render session gets the OpenGL context that it renders with.
Keep the objects that it names alive until a detach or release of the session completes, or an abandon of it returns.
See mln_open_gl_context_descriptor in the C API reference.
mln_open_gl_context_descriptor
Optional
How a render session gets the OpenGL context that it renders with.
Keep the objects that it names alive until a detach or release of the session completes, or an abandon of it returns.
See
mln_open_gl_context_descriptorin the C API reference.