A new OpenGL surface for RenderSessionHandle.setOpenGlSurfaceTarget().
The session presents to it with the context that it attached with. It uses
the surface until a replacement or release of the target completes, a detach
or release of the session completes, or an abandon of it returns.
A new OpenGL surface for
RenderSessionHandle.setOpenGlSurfaceTarget().The session presents to it with the context that it attached with. It uses the surface until a replacement or release of the target completes, a detach or release of the session completes, or an abandon of it returns.
See
mln_open_gl_surface_replacementin the C API reference.