@maplibre/native-ffi
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    Interface TextureImageInfo

    The layout of the pixels that RenderSessionHandle.readTexture() reads.

    See mln_texture_image_info in the C API reference.

    interface TextureImageInfo {
        byteLength: bigint;
        height: number;
        stride: number;
        width: number;
    }
    Index
    byteLength: bigint
    height: number
    stride: number

    The bytes from the start of one row to the start of the next.

    width: number