canonical_x and canonical_y place the tile in the source's grid at zoom
canonical_z. overscaled_z is the zoom that the map draws the tile at, and
is greater when the source has no tiles that deep. wrap says which copy of
the world holds the tile: zero for the main one, negative to the west, and
positive to the east.
The ID of a tile.
canonical_xandcanonical_yplace the tile in the source's grid at zoomcanonical_z.overscaled_zis the zoom that the map draws the tile at, and is greater when the source has no tiles that deep.wrapsays which copy of the world holds the tile: zero for the main one, negative to the west, and positive to the east.See
mln_tile_idin the C API reference.