A WebGPU surface to present to, for MapHandle.attachWebGpuSurface().
The session configures the surface. It uses the surface until a replacement
or release of the target completes, a detach or release of the session
completes, or an abandon of it returns.
A WebGPU surface to present to, for
MapHandle.attachWebGpuSurface().The session configures the surface. It uses the surface until a replacement or release of the target completes, a detach or release of the session completes, or an abandon of it returns.
See
mln_web_gpu_surface_descriptorin the C API reference.