@maplibre/native-ffi
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    Variable WebglContextKindConst

    WebglContextKind: { existing: 0; transferredCanvas: 1 } = ...

    WebGL context placement.

    See mln_webgl_context_kind in the C API reference.

    Type Declaration

    • Readonlyexisting: 0

      Use a host-created context on its current browser agent.

    • ReadonlytransferredCanvas: 1

      Transfer the canvas named by canvas_selector to a native worker and create a WebGL 2 context there.