maplibre/render/resource/buffer.rs
1pub struct BackingBufferDescriptor<B> {
2 /// The buffer which is used
3 pub(crate) buffer: B,
4 /// The size of buffer
5 pub(crate) inner_size: wgpu::BufferAddress,
6}
7
8impl<B> BackingBufferDescriptor<B> {
9 pub fn new(buffer: B, inner_size: wgpu::BufferAddress) -> Self {
10 Self { buffer, inner_size }
11 }
12}