maplibre/vector/
render_commands.rs

1//! Specifies the instructions which are going to be sent to the GPU. Render commands can be concatenated
2//! into a new render command which executes multiple instruction sets.
3use crate::{
4    render::{
5        eventually::{Eventually, Eventually::Initialized},
6        render_phase::{LayerItem, PhaseItem, RenderCommand, RenderCommandResult},
7        resource::TrackedRenderPass,
8        tile_view_pattern::WgpuTileViewPattern,
9        INDEX_FORMAT,
10    },
11    tcs::world::World,
12    vector::{LinePipeline, VectorBufferPool, VectorPipeline},
13};
14
15pub struct SetVectorTilePipeline;
16impl<P: PhaseItem> RenderCommand<P> for SetVectorTilePipeline {
17    fn render<'w>(
18        world: &'w World,
19        _item: &P,
20        pass: &mut TrackedRenderPass<'w>,
21    ) -> RenderCommandResult {
22        let Some(Initialized(pipeline)) = world.resources.get::<Eventually<VectorPipeline>>()
23        else {
24            return RenderCommandResult::Failure;
25        };
26
27        pass.set_render_pipeline(pipeline);
28        RenderCommandResult::Success
29    }
30}
31
32pub struct DrawVectorTile;
33impl RenderCommand<LayerItem> for DrawVectorTile {
34    fn render<'w>(
35        world: &'w World,
36        item: &LayerItem,
37        pass: &mut TrackedRenderPass<'w>,
38    ) -> RenderCommandResult {
39        let Some((Initialized(buffer_pool), Initialized(tile_view_pattern))) =
40            world.resources.query::<(
41                &Eventually<VectorBufferPool>,
42                &Eventually<WgpuTileViewPattern>,
43            )>()
44        else {
45            return RenderCommandResult::Failure;
46        };
47
48        let Some(vector_layers) = buffer_pool.index().get_layers(item.tile.coords) else {
49            return RenderCommandResult::Failure;
50        };
51
52        let Some(entry) = vector_layers
53            .iter()
54            .find(|entry| entry.style_layer.id == item.style_layer)
55        else {
56            return RenderCommandResult::Failure;
57        };
58
59        let source_shape = &item.source_shape;
60
61        // Uses stencil value of requested tile and the shape of the requested tile
62        let reference = source_shape.coords().stencil_reference_value_3d() as u32;
63
64        tracing::trace!(
65            "Drawing layer {:?} at {}",
66            entry.style_layer.source_layer,
67            entry.coords
68        );
69
70        let index_range = entry.indices_buffer_range();
71
72        if index_range.is_empty() {
73            tracing::error!("Tried to draw a vector tile without any vertices");
74            return RenderCommandResult::Failure;
75        }
76
77        pass.set_stencil_reference(reference);
78
79        pass.set_index_buffer(buffer_pool.indices().slice(index_range), INDEX_FORMAT);
80        pass.set_vertex_buffer(
81            0,
82            buffer_pool.vertices().slice(entry.vertices_buffer_range()),
83        );
84        let tile_view_pattern_buffer = source_shape
85            .buffer_range()
86            .expect("tile_view_pattern needs to be uploaded first"); // FIXME tcs
87        pass.set_vertex_buffer(
88            1,
89            tile_view_pattern.buffer().slice(tile_view_pattern_buffer),
90        );
91        pass.set_vertex_buffer(
92            2,
93            buffer_pool
94                .metadata()
95                .slice(entry.layer_metadata_buffer_range()),
96        );
97        pass.set_vertex_buffer(
98            3,
99            buffer_pool
100                .feature_metadata()
101                .slice(entry.feature_metadata_buffer_range()),
102        );
103        pass.draw_indexed(entry.indices_range(), 0, 0..1);
104
105        RenderCommandResult::Success
106    }
107}
108
109pub struct SetLineTilePipeline;
110impl<P: PhaseItem> RenderCommand<P> for SetLineTilePipeline {
111    fn render<'w>(
112        world: &'w World,
113        _item: &P,
114        pass: &mut TrackedRenderPass<'w>,
115    ) -> RenderCommandResult {
116        let Some(Initialized(pipeline)) = world.resources.get::<Eventually<LinePipeline>>() else {
117            return RenderCommandResult::Failure;
118        };
119
120        pass.set_render_pipeline(pipeline);
121        RenderCommandResult::Success
122    }
123}
124
125pub type DrawVectorTiles = (SetVectorTilePipeline, DrawVectorTile);
126pub type DrawLineTiles = (SetLineTilePipeline, DrawVectorTile);