Recently, MIERUNE Inc. from Japan decided to support MapLibre financially with a generous donation of USD 10'000, see https://opencollective.com/maplibre. This is the largest ammount that MapLibre has received to date.
Thank you MIERUNE Inc., we are very proud that you trust MapLibre and support us!
To better understand MIERUNE’s background and motivation, we asked them a few questions which they answered below:
We are a Japanese software company specializing in geographic information technologies. We provide solutions for a variety of fields, including communications, logistics, transportation, medicine, weather, and the public sector. We are based in Hokkaido, the second largest island in the north part of Japan. We currently have 16 members from a variety of backgrounds; web, geography, construction, and civil services, to name a few.
We strongly believe in the open-source culture. Continuous support for the OSS is essential to make innovations happen. We think that contributing to the OSS ecosystems is an important activity as a company benefiting from them.
We would like to support MapLibre’s growth in terms of providing a variety of solution options and opportunities to the community.
We see a growing number of MapLibre users here in Japan, and we expect them to increase even faster.
We want to use this contribution as a stepping stone to participate in projects around the world that take full advantage of MapLibre’s capabilities, and feedback on the needs of the users to the development team, as well as directly contribute to the development itself (we already have contributed to the codebase before sponsoring the project).
We still lack documents and showcases accessible in the Japanese language, which tends to make it difficult for beginners to get started with the library. We, as a Japanese organization, would like to actively produce a variety of resources in Japanese to build up the community here!
addProtocol()
to view them in Terrain3D: https://jsbin.com/vonixulezo/edit?html,output (Japanese altitude tiles are not compatible with TerrainRGB, so we converted them to TerrainRGB)addProtocol()
: https://qiita.com/Kanahiro/items/70b3b8b11bd26cbaf30e (article in Japanese)