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Overview

The project exposes MapLibre Native through two layers.

The C API exposes core MapLibre Native features on supported native platforms: runtime, resources, maps, cameras, events, diagnostics, logging, render target primitives, texture readback, and low-level extension points such as resource providers and URL transforms. It excludes convenience APIs such as snapshotting and platform integrations such as gestures and device sensors.

Language bindings sit directly above the C API. In the target language, they manage C handles, struct initialization, scoped lifetimes, status codes, diagnostics, borrowed data, threading, and event draining. They preserve the C API’s concepts. Higher-level adapters may provide full SDKs, async models, view lifecycle integrations, convenience workflows, or new abstractions.

Read the Binding specification before implementing or reviewing a binding.

Install the platform prerequisites:

  • On macOS Apple Silicon, install Homebrew and Xcode 26.0.1. Mise bootstrap installs the required Homebrew packages.
  • On Linux, mise bootstrap installs the development libraries through apt on Ubuntu and dnf on Fedora. On other distributions, install the packages analogous to those listed in mise.linux.toml. The Linux presets compile with zig cc, which mise installs, so the distribution compiler builds only the tooling around them; see cmake/toolchains/zig-linux.cmake.

On Windows, run these commands from PowerShell:

Terminal window
winget install --exact --id Git.Git
winget install --exact --id KhronosGroup.VulkanSDK
winget install --exact --id LLVM.LLVM
winget install --exact --id Microsoft.VisualStudio.2022.BuildTools --override "--passive --wait --add Microsoft.VisualStudio.Workload.VCTools --includeRecommended --add Microsoft.VisualStudio.Component.VC.Tools.ARM64"

The Visual Studio command installs the Desktop development with C++ workload, the recommended x64 tools and Windows SDK, and the ARM64 build tools. Project tasks run in Git Bash.

Install mise, then bootstrap system packages, install the pinned shared toolchain, and run repository setup hooks:

Terminal window
mise trust
mise bootstrap --yes

On Windows, skip mise’s unused Unix-only managed-files phase:

Terminal window
mise bootstrap --yes --skip files

Language-specific tools are declared by their binding, example, or docs project. Mise installs them automatically when a namespaced project task runs, so the initial bootstrap stays focused on tools used across the repository. The published devcontainer image bakes the complete tool union for fast startup.

Run the headless Zig readback example:

Terminal window
mise run //examples/zig-readback:run

The default host preset uses Metal on macOS and Vulkan on Linux and Windows. Pass another preset to select a different native target or backend:

Terminal window
mise run build linux-x64-egl

The Android, Emscripten, and OpenHarmony targets each build against a cross-compilation SDK. Every one is several gigabytes, so mise installs them on request rather than during the bootstrap. Each build reads the SDK path from the environment, and a machine that already carries an SDK is ready as it stands:

Target Environment variable
android-* ANDROID_HOME
emscripten-* EMSDK
ohos-* OHOS_SDK_NATIVE

To have mise pin one instead, install it under the configuration environment named after the presets it serves:

Terminal window
mise -E android install
mise -E emscripten install
mise -E ohos install

An environment selects a mise.<name>.toml at the repository root, and that file is where the SDK is declared. Later commands that build for the target take the same -E, and exporting the variable covers a whole shell:

Terminal window
export MISE_ENV=android,ohos

A build for a target whose SDK is missing reports both ways to supply it.

An Android SDK that mise does not own still needs the pinned NDK and CMake packages, which the android-* presets name:

Terminal window
mise run android-sdk-packages

The Android package versions are mise.toml variables, and the Git-ignored mise.local.toml at the repository root overrides them.

The Android emulator and its system image are Android SDK packages rather than mise tools. //:android-emulator:boot installs them into ANDROID_HOME the first time it runs. Both emulators boot on demand and keep running until stopped:

Terminal window
mise run test android-x64-egl
mise run //:android-emulator:stop
mise run test ohos-x64-egl
mise run //:ohos-emulator:stop

Both emulators take their hardware acceleration from KVM on Linux. A host whose user can read and write /dev/kvm boots one in a few minutes. Every other host runs the guest in software, where a boot takes an hour or more.

Native builds use sccache through mise. mise.toml pins the tool and sets the public read-only R2 backend plus CMake compiler-launcher env, so mise run build and other mise tasks pick up the shared cache automatically. CI overrides those settings with write credentials when available.

Terminal window
# Build and test the C API
mise run test
# Build only
mise run build
# Run linters and formatters
mise run fix
# Run examples
mise run //examples/zig-map:run
# Build the documentation site
mise run //docs:build

This repository spans native code, language bindings, examples, tests, and documentation. Each tool owns the layer where it has the clearest dependency model. Xcode and Visual Studio are host toolchain inputs.

mise is the contributor entrypoint. It pins shared and project-specific tools, installs system packages and Git hooks, and runs repository tasks. Root configuration owns tools used across the repository; bindings, examples, and docs declare additional tools in their own mise.toml files. Root configuration also pins the cross-compilation SDKs, one per configuration environment, so an environment that builds fewer targets installs fewer SDKs. CMake presets define native targets and render backends. CMake uses platform SDKs and system libraries where available, and acquires pinned native libraries that are not available from system package managers. Gradle selects CMake presets and packages Android applications.

Native installs and CPack archives carry the notices for redistributed dependencies under share/maplibre-native-c/licenses. CMake collects notice files from the selected platform and render targets, and generates Rust dependency notices from the locked Cargo graph.

Language package managers own dependencies inside their ecosystems. For example, uv owns Python package dependencies, pnpm owns Node package dependencies, Gradle owns Java and Kotlin dependencies, and Cargo owns Rust dependencies. Language-specific formatters, linters, analyzers, test frameworks, and code generators usually live with the language package graph they serve.

hk orchestrates repository checks for pre-commit, mise run check, and mise run fix. dprint owns repository-wide formatting defaults.

GitHub Actions runs those checks, configured from two files under ci/. ci/workflow.toml declares the suites each target runs, and mise run ci:generate-workflow renders them into .github/workflows/ci.yml. ci/snapshots.toml declares the input scope of each component the daily snapshot workflow publishes, so a component republishes only when the paths it consumes changed; mise run ci:check-snapshot-scopes keeps every tracked path classified.

Astro and Starlight build the documentation site. Generated API reference HTML is installed into docs/public/reference/ before each docs build.

Every feature needs automated CI coverage when practical. The root mise run test command builds the native library and runs the direct C API suite through CTest and Unity. Language binding suites run through their binding-specific CI tasks.

Use examples for demos and behavior that needs manual validation, such as visual output, interactive input, or host graphics integration.

Keep examples small. This repository includes low-level language bindings and focused integration examples. Full application SDKs live outside this repository.