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Here is a list of all documented variables with links to the struct/union documentation for each field:
- t -
- target : mln_opengl_borrowed_texture_descriptor, mln_opengl_owned_texture_frame
- texture : mln_metal_borrowed_texture_descriptor, mln_metal_owned_texture_frame, mln_opengl_borrowed_texture_descriptor, mln_opengl_owned_texture_frame
- tile_size : mln_geojson_source_options, mln_style_tile_source_options
- tolerance : mln_geojson_source_options
- total_draw_call_count : mln_rendering_stats
- transition_id : mln_animation_options, mln_runtime_event_camera_transition_finished
- type : mln_feature_extension_result_info, mln_geojson, mln_geometry, mln_json_value, mln_offline_region_definition, mln_opengl_owned_texture_frame, mln_rendered_query_geometry, mln_style_source_info