CameraUpdate class final

A camera change for MapHandle.updateCamera().

A jump uses only the end handler of animation, and the handler runs as soon as the camera moves.

See mln_camera_update in the C API reference.

Constructors

CameraUpdate({CameraUpdateMode mode = const CameraUpdateMode.fromRawValue(0), CameraOptions camera = const CameraOptions(), AnimationOptions animation = const AnimationOptions(), GesturePhase gesturePhase = const GesturePhase.fromRawValue(0)})
const

Properties

animation → AnimationOptions
final
camera → CameraOptions
final
gesturePhase → GesturePhase
final
hashCode → int
The hash code for this object.
no setterinherited
mode → CameraUpdateMode
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

copyWith({CameraUpdateMode? mode, CameraOptions? camera, AnimationOptions? animation, GesturePhase? gesturePhase}) → CameraUpdate
A copy of this value with the given members replaced.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited