DxgiSharedTextureRingDescriptor class final

A ring of DXGI shared textures that the library allocates, for MapHandle.attachDxgiSharedTextureRing().

Each texture is a D3D11 2D texture with the map's size in pixels and the format DXGI_FORMAT_B8G8R8A8_UNORM. It binds as a shader resource and a render target, and is shared through an NT handle.

See mln_dxgi_shared_texture_ring_descriptor in the C API reference.

Constructors

DxgiSharedTextureRingDescriptor({required LogicalSize logicalSize, required int textureCount})
const

Properties

hashCode → int
The hash code for this object.
no setterinherited
logicalSize → LogicalSize
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
textureCount → int
How many textures the ring has, from 1 to 8.
final

Methods

copyWith({LogicalSize? logicalSize, int? textureCount}) → DxgiSharedTextureRingDescriptor
A copy of this value with the given members replaced.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited