DxgiSharedTextureRingDescriptor class final
A ring of DXGI shared textures that the library allocates, for
MapHandle.attachDxgiSharedTextureRing().
Each texture is a D3D11 2D texture with the map's size in pixels and the format DXGI_FORMAT_B8G8R8A8_UNORM. It binds as a shader resource and a render target, and is shared through an NT handle.
See mln_dxgi_shared_texture_ring_descriptor in the
C API reference.
Constructors
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- logicalSize → LogicalSize
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textureCount → int
-
How many textures the ring has, from 1 to 8.
final
Methods
-
copyWith(
{LogicalSize? logicalSize, int? textureCount}) → DxgiSharedTextureRingDescriptor - A copy of this value with the given members replaced.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited