EglContextDescriptor class final

The EGL objects that a render session makes its OpenGL context from.

See mln_egl_context_descriptor in the C API reference.

Constructors

EglContextDescriptor({required NativePointer display, required NativePointer config, NativePointer shareContext = NativePointer.nullPointer, OpenGlClientApi clientApi = const OpenGlClientApi.fromRawValue(0), NativePointer getProcAddress = NativePointer.nullPointer})
const

Properties

clientApi → OpenGlClientApi
The API of a dedicated context. A shared context uses the API of yours.
final
config → NativePointer
An EGLConfig.
final
display → NativePointer
An EGLDisplay.
final
getProcAddress → NativePointer
Your eglGetProcAddress, or null to use the system's.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shareContext → NativePointer
Your EGLContext, for a shared context.
final

Methods

copyWith({NativePointer? display, NativePointer? config, NativePointer? shareContext, OpenGlClientApi? clientApi, NativePointer? getProcAddress}) → EglContextDescriptor
A copy of this value with the given members replaced.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited