MapSnapshot constructor

const MapSnapshot({
  1. MapDebugFlag debugFlags = MapDebugFlag.none,
  2. int generation = 0,
  3. bool fullyLoaded = false,
  4. bool renderingStatsViewEnabled = false,
  5. bool gestureInProgress = false,
  6. bool transitionInProgress = false,
  7. RuntimeEventFlag eventMask = RuntimeEventFlag.none,
  8. int latestRenderUpdateGeneration = 0,
  9. MapTileSettings tile = const MapTileSettings(),
  10. CameraBounds bounds = const CameraBounds(),
  11. FreeCamera freeCamera = const FreeCamera(),
  12. MapView view = const MapView(),
})

Implementation

const MapSnapshot({
  this.debugFlags = MapDebugFlag.none,
  this.generation = 0,
  this.fullyLoaded = false,
  this.renderingStatsViewEnabled = false,
  this.gestureInProgress = false,
  this.transitionInProgress = false,
  this.eventMask = RuntimeEventFlag.none,
  this.latestRenderUpdateGeneration = 0,
  this.tile = const MapTileSettings(),
  this.bounds = const CameraBounds(),
  this.freeCamera = const FreeCamera(),
  this.view = const MapView(),
});