MapSnapshot constructor
const
MapSnapshot({ - MapDebugFlag debugFlags = MapDebugFlag.none,
- int generation = 0,
- bool fullyLoaded = false,
- bool renderingStatsViewEnabled = false,
- bool gestureInProgress = false,
- bool transitionInProgress = false,
- RuntimeEventFlag eventMask = RuntimeEventFlag.none,
- int latestRenderUpdateGeneration = 0,
- MapTileSettings tile = const MapTileSettings(),
- CameraBounds bounds = const CameraBounds(),
- FreeCamera freeCamera = const FreeCamera(),
- MapView view = const MapView(),
})
Implementation
const MapSnapshot({
this.debugFlags = MapDebugFlag.none,
this.generation = 0,
this.fullyLoaded = false,
this.renderingStatsViewEnabled = false,
this.gestureInProgress = false,
this.transitionInProgress = false,
this.eventMask = RuntimeEventFlag.none,
this.latestRenderUpdateGeneration = 0,
this.tile = const MapTileSettings(),
this.bounds = const CameraBounds(),
this.freeCamera = const FreeCamera(),
this.view = const MapView(),
});