PanMomentum class final
How a gesture's pan keeps moving the map's content after release.
See mln_pan_momentum in the
C API reference.
Constructors
- PanMomentum({ScreenPoint? velocity, MomentumDecay decay = const MomentumDecay()})
-
const
Properties
- decay → MomentumDecay
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- velocity → ScreenPoint?
-
How fast the map's content moved on the screen at release, in logical
pixels per second. The pan moves only when this is set.
final
Methods
-
copyWith(
{ScreenPoint? velocity, MomentumDecay? decay}) → PanMomentum - A copy of this value with the given members replaced.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited