RenderAbandonDisposition class final
What RenderSessionHandle.abandon() did with a session's graphics objects.
See mln_render_abandon_disposition in the
C API reference.
Constructors
- RenderAbandonDisposition.fromRawValue(int rawValue)
-
const
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- clean → const RenderAbandonDisposition
- quarantined → const RenderAbandonDisposition
- It kept some objects that it couldn't destroy safely. They stay allocated until the process exits.