RenderSessionCapabilityFlag class final
Something that a render session can do.
See mln_render_session_capability_flag in the
C API reference.
Constructors
- RenderSessionCapabilityFlag.fromRawValue(int rawValue)
-
const
Properties
Methods
-
contains(
RenderSessionCapabilityFlag other) → bool -
Whether every bit of
otheris set in this value.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator &(
RenderSessionCapabilityFlag other) → RenderSessionCapabilityFlag -
inherited
-
operator ==(
Object other) → bool -
The equality operator.
inherited
-
operator |(
RenderSessionCapabilityFlag other) → RenderSessionCapabilityFlag -
inherited
Constants
- frameAcquisition → const RenderSessionCapabilityFlag
-
RenderSessionHandle.acquireFrame()can take the frames it renders. - none → const RenderSessionCapabilityFlag
- No flags.
- presentation → const RenderSessionCapabilityFlag
- It shows frames on a surface.
- readback → const RenderSessionCapabilityFlag
-
RenderSessionHandle.readTexture()can copy its texture to memory.