RenderSessionCapabilityFlag class final

Something that a render session can do.

See mln_render_session_capability_flag in the C API reference.

Constructors

RenderSessionCapabilityFlag.fromRawValue(int rawValue)
const

Properties

hashCode → int
The hash code for this object.
no setterinherited
rawValue → int
The value's C representation, which may be one this binding predates.
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

contains(RenderSessionCapabilityFlag other) → bool
Whether every bit of other is set in this value.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator &(RenderSessionCapabilityFlag other) → RenderSessionCapabilityFlag
inherited
operator ==(Object other) → bool
The equality operator.
inherited
operator |(RenderSessionCapabilityFlag other) → RenderSessionCapabilityFlag
inherited

Constants

frameAcquisition → const RenderSessionCapabilityFlag
RenderSessionHandle.acquireFrame() can take the frames it renders.
none → const RenderSessionCapabilityFlag
No flags.
presentation → const RenderSessionCapabilityFlag
It shows frames on a surface.
readback → const RenderSessionCapabilityFlag
RenderSessionHandle.readTexture() can copy its texture to memory.