Status class final
The result of a call or of asynchronous work.
See mln_status in the
C API reference.
Constructors
- Status.fromRawValue(int rawValue)
-
const
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- alreadyExists → const Status
- Something already has the given ID.
- busy → const Status
- Another call is still using the same object.
- cancelled → const Status
- The work stopped before it finished, such as when its handle was released.
- invalidArgument → const Status
- An argument is invalid, such as malformed JSON or a value out of range.
- invalidState → const Status
- The call doesn't fit the current state, such as removing a source that a layer still uses.
- nativeError → const Status
- The library or the platform hit an error, such as a failed graphics driver call.
- notFound → const Status
- Nothing has the given ID.
- ok → const Status
- targetLost → const Status
- The render target can't be drawn to anymore.
- unsupported → const Status
- The platform, the build, or the render target lacks the feature.
- wrongThread → const Status
- The call came from a thread that can't make it.