TileLodMode class final

How the map picks the level of detail of its tiles.

See mln_tile_lod_mode in the C API reference.

Constructors

TileLodMode.fromRawValue(int rawValue)
const

Properties

hashCode → int
The hash code for this object.
no setterinherited
rawValue → int
The value's C representation, which may be one this binding predates.
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

defaultValue → const TileLodMode
Uses the most detail at the center of the screen.
distance → const TileLodMode
Uses the most detail closest to the camera.