WglContextDescriptor class final

The WGL objects that a render session makes its OpenGL context from.

See mln_wgl_context_descriptor in the C API reference.

Constructors

WglContextDescriptor({required NativePointer deviceContext, NativePointer shareContext = NativePointer.nullPointer, NativePointer getProcAddress = NativePointer.nullPointer})
const

Properties

deviceContext → NativePointer
An HDC.
final
getProcAddress → NativePointer
Your wglGetProcAddress, or null to use the system's.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shareContext → NativePointer
Your HGLRC, for a shared context.
final

Methods

copyWith({NativePointer? deviceContext, NativePointer? shareContext, NativePointer? getProcAddress}) → WglContextDescriptor
A copy of this value with the given members replaced.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited