Struct TextureReadbackResult
- Namespace
- Maplibre.NativeFfi
- Assembly
- Maplibre.NativeFfi.dll
The pixels that RenderSessionHandle.ReadTextureAsync() reads.
public readonly record struct TextureReadbackResult : IEquatable<TextureReadbackResult>
- Implements
- Inherited Members
Remarks
See mln_texture_readback_result in the C API reference.
Constructors
TextureReadbackResult(ImmutableArray<byte>, TextureImageInfo)
public TextureReadbackResult(ImmutableArray<byte> Data, TextureImageInfo Info)
Parameters
DataImmutableArray<byte>InfoTextureImageInfo
Properties
Data
Premultiplied RGBA pixels with 8 bits per channel, in rows from top to bottom.
public ImmutableArray<byte> Data { get; init; }
Property Value
Info
public TextureImageInfo Info { get; init; }