Struct
MaplibreNativeFfiGpuSync
Description [src]
struct MaplibreNativeFfiGpuSync {
MaplibreNativeFfiGpuSyncKind kind;
guint64 handle;
guint64 value;
}
A point in GPU work that the other side waits for before using a texture.
See mln_gpu_sync in the
C API reference.
Structure members
kind:MaplibreNativeFfiGpuSyncKindKind.
handle:guint64The object to wait on, for the kinds that name one.
value:guint64Value.