Camera Update
data class CameraUpdate(val mode: CameraUpdateMode = CameraUpdateMode.JUMP, val camera: CameraOptions = CameraOptions(), val animation: AnimationOptions = AnimationOptions(), val gesturePhase: GesturePhase = GesturePhase.NONE)
A camera change for MapHandle.updateCamera().
A jump uses only the end handler of animation, and the handler runs as soon as the camera moves.
See mln_camera_update in the C API reference.
Constructors
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constructor(mode: CameraUpdateMode = CameraUpdateMode.JUMP, camera: CameraOptions = CameraOptions(), animation: AnimationOptions = AnimationOptions(), gesturePhase: GesturePhase = GesturePhase.NONE)