#[non_exhaustive]pub enum OpenGLContextDescriptor {
Wgl(WglContextDescriptor),
Egl(EglContextDescriptor),
}Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Implementations§
Source§impl OpenGLContextDescriptor
impl OpenGLContextDescriptor
pub fn wgl(descriptor: WglContextDescriptor) -> Self
pub fn egl(descriptor: EglContextDescriptor) -> Self
Trait Implementations§
Source§impl Clone for OpenGLContextDescriptor
impl Clone for OpenGLContextDescriptor
Source§fn clone(&self) -> OpenGLContextDescriptor
fn clone(&self) -> OpenGLContextDescriptor
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for OpenGLContextDescriptor
impl Debug for OpenGLContextDescriptor
Source§impl PartialEq for OpenGLContextDescriptor
impl PartialEq for OpenGLContextDescriptor
impl StructuralPartialEq for OpenGLContextDescriptor
Auto Trait Implementations§
impl Freeze for OpenGLContextDescriptor
impl RefUnwindSafe for OpenGLContextDescriptor
impl !Send for OpenGLContextDescriptor
impl !Sync for OpenGLContextDescriptor
impl Unpin for OpenGLContextDescriptor
impl UnsafeUnpin for OpenGLContextDescriptor
impl UnwindSafe for OpenGLContextDescriptor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more