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MapProjectionHandle

Struct MapProjectionHandle 

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pub struct MapProjectionHandle { /* private fields */ }
Expand description

Standalone projection snapshot created from a map transform.

The projection does not retain the source map after creation. It remains thread-affine and must be used and closed on its owner thread.

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impl MapProjectionHandle

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pub fn close(self) -> Result<(), HandleOperationError<Self>>

Explicitly destroys the projection snapshot.

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pub fn camera(&self) -> Result<CameraOptions>

Reads the projection helper’s current camera snapshot.

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pub fn set_camera(&self, camera: &CameraOptions) -> Result<()>

Applies camera fields to this projection helper.

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pub fn set_visible_coordinates( &self, coordinates: &[LatLng], padding: EdgeInsets, ) -> Result<()>

Updates the projection camera so coordinates are visible within padding.

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pub fn set_visible_geometry( &self, geometry: &Geometry, padding: EdgeInsets, ) -> Result<()>

Updates the projection camera so geometry coordinates are visible.

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pub fn pixel_for_lat_lng(&self, coordinate: LatLng) -> Result<ScreenPoint>

Converts a geographic world coordinate to a screen point.

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pub fn lat_lng_for_pixel(&self, point: ScreenPoint) -> Result<LatLng>

Converts a screen point to a geographic world coordinate.

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impl Debug for MapProjectionHandle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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