pub struct CameraUpdate {
pub mode: CameraUpdateMode,
pub camera: CameraOptions,
pub animation: AnimationOptions,
pub gesture_phase: GesturePhase,
}Expand description
A camera change for MapHandle::update_camera().
A jump uses only the end handler of animation, and the handler runs as
soon as the camera moves.
See mln_camera_update in the
C API reference.
Fields§
§mode: CameraUpdateMode§camera: CameraOptions§animation: AnimationOptions§gesture_phase: GesturePhaseTrait Implementations§
Source§impl Clone for CameraUpdate
impl Clone for CameraUpdate
Source§fn clone(&self) -> CameraUpdate
fn clone(&self) -> CameraUpdate
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CameraUpdate
impl Debug for CameraUpdate
Source§impl Default for CameraUpdate
impl Default for CameraUpdate
Source§fn default() -> CameraUpdate
fn default() -> CameraUpdate
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for CameraUpdate
impl !UnwindSafe for CameraUpdate
impl Freeze for CameraUpdate
impl Send for CameraUpdate
impl Sync for CameraUpdate
impl Unpin for CameraUpdate
impl UnsafeUnpin for CameraUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more