pub struct OpenGlBorrowedTexture {
pub texture: u32,
}Expand description
An OpenGL texture of a borrowed ring.
See mln_open_gl_borrowed_texture in the
C API reference.
Fields§
§texture: u32Your texture name.
Implementations§
Trait Implementations§
Source§impl Clone for OpenGlBorrowedTexture
impl Clone for OpenGlBorrowedTexture
Source§fn clone(&self) -> OpenGlBorrowedTexture
fn clone(&self) -> OpenGlBorrowedTexture
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OpenGlBorrowedTexture
Source§impl Debug for OpenGlBorrowedTexture
impl Debug for OpenGlBorrowedTexture
Source§impl PartialEq for OpenGlBorrowedTexture
impl PartialEq for OpenGlBorrowedTexture
impl StructuralPartialEq for OpenGlBorrowedTexture
Auto Trait Implementations§
impl Freeze for OpenGlBorrowedTexture
impl RefUnwindSafe for OpenGlBorrowedTexture
impl Send for OpenGlBorrowedTexture
impl Sync for OpenGlBorrowedTexture
impl Unpin for OpenGlBorrowedTexture
impl UnsafeUnpin for OpenGlBorrowedTexture
impl UnwindSafe for OpenGlBorrowedTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more