CompassView

UI element overlaid on a map to show the map's bearing when it isn't true north (0.0). Tapping the compass resets the bearing to true north and hides the compass.

You can change the behaviour of this View during initialisation with MapLibreMapOptions, and xml attributes. While running you can use org.maplibre.android.maps.UiSettings.

Constructors

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constructor(@NonNull context: Context)
constructor(@NonNull context: Context, attrs: AttributeSet)
constructor(@NonNull context: Context, attrs: AttributeSet, defStyleAttr: Int)

Properties

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val AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_DATE: String = "creditCardExpirationDate"
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val AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_DAY: String = "creditCardExpirationDay"
val AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_MONTH: String = "creditCardExpirationMonth"
val AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_YEAR: String = "creditCardExpirationYear"
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val AUTOFILL_HINT_CREDIT_CARD_NUMBER: String = "creditCardNumber"
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val AUTOFILL_HINT_CREDIT_CARD_SECURITY_CODE: String = "creditCardSecurityCode"
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val AUTOFILL_HINT_EMAIL_ADDRESS: String = "emailAddress"
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val AUTOFILL_HINT_PASSWORD: String = "password"
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val AUTOFILL_HINT_POSTAL_ADDRESS: String = "postalAddress"
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val AUTOFILL_HINT_POSTAL_CODE: String = "postalCode"
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val AUTOFILL_HINT_USERNAME: String = "username"
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val FOCUS_DOWN: Int = 130
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val FOCUS_LEFT: Int = 17
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val FOCUS_RIGHT: Int = 66
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val FOCUS_UP: Int = 33
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val FOCUSABLE: Int = 1
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val GONE: Int = 8
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val HAPTIC_FEEDBACK_ENABLED: Int = 268435456
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val INVISIBLE: Int = 4
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val KEEP_SCREEN_ON: Int = 67108864
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val MEASURED_SIZE_MASK: Int = 16777215
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val MEASURED_STATE_MASK: Int = -16777216
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val NO_ID: Int = -1
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val SOUND_EFFECTS_ENABLED: Int = 134217728
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val TIME_WAIT_IDLE: Long = 500
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val VISIBLE: Int = 0
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Functions

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open fun addExtraDataToAccessibilityNodeInfo(info: AccessibilityNodeInfo, extraDataKey: String, arguments: Bundle)
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open fun addFocusables(views: ArrayList<View>, direction: Int)
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open fun addKeyboardNavigationClusters(views: Collection<View>, direction: Int)
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open fun addTouchables(views: ArrayList<View>)
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open fun animateTransform(matrix: Matrix)
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open fun autofill(value: AutofillValue)
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open fun bringToFront()
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open fun buildLayer()
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open fun callOnClick(): Boolean
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open fun cancelLongPress()
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open fun canScrollHorizontally(direction: Int): Boolean
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open fun canScrollVertically(direction: Int): Boolean
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open fun clearAnimation()
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open fun clearFocus()
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open fun combineMeasuredStates(curState: Int, newState: Int): Int
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open fun computeScroll()
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open fun dispatchCreateViewTranslationRequest(viewIds: Map<AutofillId, Array<Long>>, supportedFormats: Array<Int>, capability: TranslationCapability, requests: List<ViewTranslationRequest>)
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open fun dispatchDisplayHint(hint: Int)
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open fun dispatchNestedFling(velocityX: Float, velocityY: Float, consumed: Boolean): Boolean
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open fun dispatchNestedPreFling(velocityX: Float, velocityY: Float): Boolean
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open fun dispatchNestedPreScroll(dx: Int, dy: Int, consumed: Array<Int>, offsetInWindow: Array<Int>): Boolean
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open fun dispatchNestedScroll(dxConsumed: Int, dyConsumed: Int, dxUnconsumed: Int, dyUnconsumed: Int, offsetInWindow: Array<Int>): Boolean
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open fun dispatchScrollCaptureSearch(localVisibleRect: Rect, windowOffset: Point, targets: Consumer<ScrollCaptureTarget>)
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open fun dispatchUnhandledMove(focused: View, direction: Int): Boolean
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open fun dispatchWindowVisibilityChanged(visibility: Int)
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open fun draw(canvas: Canvas)
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open fun fadeCompassViewFacingNorth(compassFadeFacingNorth: Boolean)
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open fun findFocus(): View
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fun <T : View?> findViewById(id: Int): T
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open fun findViewsWithText(outViews: ArrayList<View>, searched: CharSequence, flags: Int)
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fun <T : View?> findViewWithTag(tag: Any): T
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open fun focusSearch(direction: Int): View
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open fun forceHasOverlappingRendering(hasOverlappingRendering: Boolean)
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open fun forceLayout()
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open fun generateDisplayHash(hashAlgorithm: String, bounds: Rect, executor: Executor, callback: DisplayHashResultCallback)
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open fun generateViewId(): Int
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open fun getAlpha(): Float
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open fun getAttributeResolutionStack(attribute: Int): Array<Int>
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open fun getAutofillType(): Int
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open fun getBaseline(): Int
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fun getBottom(): Int
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open fun getClipBounds(): Rect
open fun getClipBounds(outRect: Rect): Boolean
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Get the current configured CompassView image.
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open fun getDefaultSize(size: Int, measureSpec: Int): Int
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open fun getDisplay(): Display
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open fun getDrawable(): Drawable
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open fun getDrawingRect(outRect: Rect)
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open fun getDrawingTime(): Long
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open fun getElevation(): Float
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open fun getExplicitStyle(): Int
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open fun getFocusable(): Int
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open fun getFocusables(direction: Int): ArrayList<View>
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open fun getFocusedRect(r: Rect)
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open fun getGlobalVisibleRect(r: Rect, globalOffset: Point): Boolean
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open fun getHandler(): Handler
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fun getHeight(): Int
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open fun getHitRect(outRect: Rect)
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open fun getId(): Int
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open fun getImageAlpha(): Int
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open fun getLabelFor(): Int
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open fun getLayerType(): Int
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fun getLeft(): Int
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open fun getLocationInSurface(location: Array<Int>)
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open fun getLocationInWindow(outLocation: Array<Int>)
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open fun getLocationOnScreen(outLocation: Array<Int>)
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open fun getMatrix(): Matrix
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open fun getMaxHeight(): Int
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open fun getMaxWidth(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open fun getNextFocusUpId(): Int
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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fun getRight(): Int
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open fun getRootView(): View
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarSize(): Int
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open fun getSolidColor(): Int
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open fun getTag(): Any
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open fun getTextAlignment(): Int
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open fun getTextDirection(): Int
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fun getTop(): Int
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open fun getVisibility(): Int
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fun getWidth(): Int
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open fun getWindowId(): WindowId
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open fun inflate(context: Context, resource: Int, root: ViewGroup): View
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open fun invalidate(dirty: Rect)
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open fun isActivated(): Boolean
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open fun isAnimating(isAnimating: Boolean)
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open fun isClickable(): Boolean
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open fun isCredential(): Boolean
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open fun isDirty(): Boolean
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open fun isEnabled(): Boolean
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open fun isFocused(): Boolean
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open fun isHidden(): Boolean
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open fun isHovered(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isLaidOut(): Boolean
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open fun isOpaque(): Boolean
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open fun isPivotSet(): Boolean
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open fun isPressed(): Boolean
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open fun isSelected(): Boolean
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open fun isShown(): Boolean
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open fun isVisibleToUserForAutofill(virtualId: Int): Boolean
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open fun keyboardNavigationClusterSearch(currentCluster: View, direction: Int): View
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open fun layout(l: Int, t: Int, r: Int, b: Int)
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fun measure(widthMeasureSpec: Int, heightMeasureSpec: Int)
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open fun offsetLeftAndRight(offset: Int)
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open fun offsetTopAndBottom(offset: Int)
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open fun onCreateDrawableState(extraSpace: Int): Array<Int>
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open fun onCreateViewTranslationRequest(supportedFormats: Array<Int>, requestsCollector: Consumer<ViewTranslationRequest>)
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open fun onCreateVirtualViewTranslationRequests(virtualIds: Array<Long>, supportedFormats: Array<Int>, requestsCollector: Consumer<ViewTranslationRequest>)
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open fun onDragEvent(event: DragEvent): Boolean
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open fun onDrawForeground(canvas: Canvas)
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open fun onHoverChanged(hovered: Boolean)
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open fun onHoverEvent(event: MotionEvent): Boolean
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open fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean
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open fun onKeyLongPress(keyCode: Int, event: KeyEvent): Boolean
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open fun onKeyMultiple(keyCode: Int, repeatCount: Int, event: KeyEvent): Boolean
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open fun onKeyPreIme(keyCode: Int, event: KeyEvent): Boolean
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open fun onKeyShortcut(keyCode: Int, event: KeyEvent): Boolean
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open fun onKeyUp(keyCode: Int, event: KeyEvent): Boolean
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open fun onPointerCaptureChange(hasCapture: Boolean)
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open fun onProvideAutofillStructure(structure: ViewStructure, flags: Int)
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open fun onProvideStructure(structure: ViewStructure)
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open fun onResolvePointerIcon(event: MotionEvent, pointerIndex: Int): PointerIcon
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open fun onRtlPropertiesChanged(layoutDirection: Int)
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open fun onScreenStateChanged(screenState: Int)
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open fun onScrollCaptureSearch(localVisibleRect: Rect, windowOffset: Point, targets: Consumer<ScrollCaptureTarget>)
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open fun onTouchEvent(event: MotionEvent): Boolean
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open fun onVisibilityAggregated(isVisible: Boolean)
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open fun onWindowFocusChanged(hasWindowFocus: Boolean)
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open fun performAccessibilityAction(action: Int, arguments: Bundle): Boolean
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open fun performClick(): Boolean
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open fun performHapticFeedback(feedbackConstant: Int): Boolean
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open fun playSoundEffect(soundConstant: Int)
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open fun post(action: Runnable): Boolean
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open fun postDelayed(action: Runnable, delayMillis: Long): Boolean
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open fun postInvalidate()
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open fun postInvalidateDelayed(delayMilliseconds: Long)
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open fun postOnAnimation(action: Runnable)
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open fun postOnAnimationDelayed(action: Runnable, delayMillis: Long)
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open fun removeCallbacks(action: Runnable): Boolean
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