RenderingStats

Constructors

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constructor()

Properties

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Number of times an SDK-specific buffer is updated
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Sum of update sizes
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Number of times a buffer is updated
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Frame CPU encoding time (seconds)
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Sum of index buffers update sizes
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open var memBuffers: Int
Total buffer memory
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Total index buffer memory
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open var memTextures: Int
Total texture memory
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Total uniform buffer memory
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Total vertex buffer memory
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Net textures
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open var numBuffers: Int
Number of active buffers
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Total number of textures created
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open var numDrawCalls: Int
Number of draw calls (, , etc.
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Number of active offscreen frame buffers
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open var numFrames: Int
Number of frames rendered
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Number of active index buffers
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Net texture bindings
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Number of times a texture was updated
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Number of active uniform buffers
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Number of times a uniform buffer is updated
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Number of active vertex buffers
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Frame CPU rendering time (seconds)
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open var stencilClears: Int
Number of stencil buffer clears
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Number of stencil buffer updates
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Number of bytes used in texture updates
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Number of SDK-specific buffers created
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open var totalBuffers: Long
Number of buffers created
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Total number of draw calls executed during all the frames
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Sum of uniform buffers update sizes
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Sum of vertex buffers update sizes