SYMBOL_Z_ORDER

Determines whether overlapping symbols in the same layer are rendered in the order that they appear in the data source or by their y-position relative to the viewport. To control the order and prioritization of symbols otherwise, use `symbol-sort-key`.

Functions

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abstract fun annotationType(): Class<out Annotation>
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abstract fun equals(p: Any): Boolean
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abstract fun hashCode(): Int
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abstract fun toString(): String