CustomGeometrySourceOptions

Builder class for composing CustomGeometrySource objects.

Constructors

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constructor()

Properties

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open override val keys: MutableSet<String?>
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open override val size: Int
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open override val values: MutableCollection<Any?>

Functions

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open override fun clear()
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open override fun clone(): Any
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open override fun compute(p0: String?, p1: BiFunction<in String?, in Any?, out Any?>): Any?
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open override fun computeIfAbsent(p0: String?, p1: Function<in String?, out Any?>): Any?
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open override fun computeIfPresent(p0: String?, p1: BiFunction<in String?, in Any, out Any?>): Any?
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open override fun containsKey(key: String?): Boolean
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open override fun containsValue(value: Any?): Boolean
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open operator override fun equals(other: Any?): Boolean
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open override fun forEach(p0: BiConsumer<in String?, in Any?>)
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open operator override fun get(key: String?): Any?
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open override fun getOrDefault(key: String?, defaultValue: Any?): Any?
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open override fun hashCode(): Int
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open override fun isEmpty(): Boolean
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open override fun merge(p0: String?, p1: Any, p2: BiFunction<in Any, in Any, out Any?>): Any?
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open override fun put(key: String?, value: Any?): Any?
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open override fun putAll(from: Map<out String?, Any?>)
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open override fun putIfAbsent(p0: String?, p1: Any?): Any?
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open override fun remove(key: String?): Any?
open override fun remove(key: String?, value: Any?): Boolean
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open override fun replace(p0: String?, p1: Any?): Any?
open override fun replace(p0: String?, p1: Any?, p2: Any?): Boolean
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open override fun replaceAll(p0: BiFunction<in String?, in Any?, out Any?>)
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open override fun toString(): String
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Tile buffer size on each side (measured in 1/512ths of a tile; higher means fewer rendering artifacts near tile edges but slower performance).

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If the data includes geometry outside the tile boundaries, setting this to true clips the geometry to the tile boundaries.

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Maximum zoom level at which to create vector tiles (higher means greater detail at high zoom levels).

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Minimum zoom level at which to create vector tiles (lower means more field of view detail at low zoom levels).

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Douglas-Peucker simplification tolerance (higher means simpler geometries and faster performance).

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If the data includes wrapped coordinates, setting this to true unwraps the coordinates.