Polygon

Deprecated

Polygon is a geometry annotation that's a closed loop of coordinates.

Deprecated

As of 7.0.0, use Mapbox Annotation Plugin instead

Functions

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open fun addPoint(point: LatLng)
Add a point to the polyline.
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open fun compareTo(@NonNull annotation: Annotation): Int
Compares this Annotation object with another Annotation.
abstract fun compareTo(p: T): Int
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open fun equals(@Nullable object: Any): Boolean
Checks if this Annotation object is equal to another Annotation.
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open fun hashCode(): Int
Gives an integer which can be used as the bucket number for storing elements of the set/map.
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open fun remove()
Do not use this method, used internally by the SDK.
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open fun setHoles(@NonNull holes: List<out List<LatLng>>)
Sets the holes of this polygon.
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open fun setMapboxMap(mapboxMap: MapboxMap)
Do not use this method, used internally by the SDK.
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open fun setMapView(mapView: MapView)
Do not use this method, used internally by the SDK.

Properties

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open var alpha: Float
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open var fillColor: Int
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@get:NonNull
open val holes: List<List<LatLng>>
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open var id: Long
The annotation id Internal C++ id is stored as unsigned int.
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@get:NonNull
open var points: List<LatLng>
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open var strokeColor: Int